BaxaArt Academyís mission is to provide a virtual
mentorship for artists of all levels through demos, tutorials,
information, and professional experience. BAA will offer
instruction through books, instructional videos, blog articles, online
portfolio reviews, and painting instruction as a springboard to a
fulfilling career as a fantasy artist and personal artistic growth.
BAA explores such topics as improving artistic skills, building a
portfolio, finding work, and the business side of being a working
illustrator. Itís about sharing information about great artists,
resources, supplies, gear, books, and more.
Iíve gained over the years is invaluable, and BAA
was formed to be a resource for artists to learn from my many
Artists Helping Artists
BaxaArt Academy was created as a means to pay it
forward to up-and-coming fantasy illustrators. Early in my career, and
still to this day, teachers and fellow artists have generously helped me
navigate the ins and outs of being a professional artist. This is one of
the ways I can return the favor.
Creating art can often be a solitary pursuit, but we artists need
community to share ideas, learn from each other, and feed our artistic
souls. BaxaArt Academy offers a place to do all this and make you a
better artist along the way.
Thomas M. Baxa
Thomas M. Baxa has been creating fantasy creatures that haunt the
imagination as an illustrator for over 25 years. He works primarily in
the role playing game industry where he has contributed to countless
games including Dungeons and Dragons, Shadowrun, Vampire, Magic the
Gathering, and World of Warcraft, tcg. Heís also a talented
concept designer for video games and film.
Tom has done a multitude of illustrations focusing on dynamic character
design and action including covers, color interiors, and b+w ink
drawings for various game books, magazines, collectible card games, etc.
His work has a creepy, and often disturbing edge to it that appeals to
fantasy and horror fans alike. He currently lives in Los Angeles and
freelances full-time as an illustrator and concept artist, designing
characters for games, books, miniatures, video games, and films, while
developing his own properties and expanding the BaxaArt brand.